Before even starting this text, I need to warn you that everything here is the result of study and analysis. But tips for streamers will be more opinionated than instructive. The idea is to open this space on Coliseu Geek for content creators to discuss.
That said, let's get straight to the answer to the question: What is the best game to live?
Well, that depends on your goal, and that's the biggest mistake I see in small streamers. Most are thinking about an isolated audience, having more audience at the end of the day and even more the next day. But this audience doesn't come from nowhere, they come for one reason and stay for thousands of others. What I mean is that there is little point playing the “fashion game” or being the best at a game that nobody really cares about.
Numbers are good but not everything
think this where do you want to go with that game? And what do you offer when you open it live every day? Imagine you are going to play something that has thousands of viewers. You search on Twitch or Youtube and the search for it is great. But you don't realize that only in English and your live is pt/br. But at the same time you can be the first to play it in Brazil and have already prepared to put all edited content on all your social networks, thus increasing the reach of your gameplay. Do you realize that the game itself is not responsible for how many people are impacted but your planning with it?
The truth is, there is no game that will give you immediate and easy feedback. But there are strategies that allow you to maximize the advantages of opening x live game instead of y. Playing something just because it has “good views” may even bring an audience, but it will probably be momentary.
My tip here is: don't think about the game, but about a category. If you already live, study your numbers, where do they increase, where do they decrease? You play two completely different fps games and in one the audience stays and in the other they leave, find out why. Maybe you interact more in one game than another, or you just know more than one and people like to see you excited. As I said there are many reasons why people stay in your live, discover this reason and focus on loyalty and not being a cannon that shoots in all directions.
After the Category comes the game
Realizing which category people like the most (fps, construction, just chating, etc), invest in it. Remember that what you want to play and what the audience wants to watch may be different. For this I use a simple formula: what do you would you like play, what the audience wants to watch (analyzed in numbers), and what brings better results to your live. Generally the genre or game will fit two of these prerequisites but at some point you'll find one that fits all three and that's where you've been wanting to go from the start!
One last reminder is this: not always a streamer with a thousand people live is a successful streamer. Maybe he has a lot of people but he doesn't convert as well as a 100 average streamer who has 300 subs and 100 members on the youtube channel. Don't be fooled by the numbers, focus on what you want and work towards it. It could be more people on live, more subs (which has no direct connection with having more people on live), engagement on social media. Think about your goal, make your plans. The game you are going to play is part of this and not fully responsible for the “success” of the live.